AABB (defined in movable) | movable | |
BBcollided (defined in movable) | movable | |
BBtested (defined in movable) | movable | |
boundingBox (defined in movable) | movable | |
centerAABB (defined in movable) | movable | |
centerBB (defined in movable) | movable | |
counter | rigid | |
draw(void) | rigid | [virtual] |
drawAABB() (defined in movable) | movable | |
drawBB (defined in movable) | movable | |
drawBoundingBox() (defined in movable) | movable | |
drawDim(vector< light * > lights) | rigid | |
drawInteriorPoints (defined in rigid) | rigid | |
drawInteriorSpheres (defined in rigid) | rigid | |
drawSurface (defined in rigid) | rigid | |
edgesAABB (defined in movable) | movable | |
edgesBB (defined in movable) | movable | |
force | movable | |
getAABB() (defined in movable) | movable | |
getBoundingBox(void) | rigid | [virtual] |
Ibody | movable | |
IbodyInv | movable | |
Iinv (defined in movable) | movable | |
init() (defined in movable) | movable | |
iStack (defined in rigid) | rigid | |
L | movable | |
location | movable | |
makeList(void) | rigid | |
mass | movable | |
movable() (defined in movable) | movable | |
movable(string name) (defined in movable) | movable | |
move(int pitch, int turn, int roll, float x, float y, float z) (defined in movable) | movable | |
name (defined in movable) | movable | |
newL | movable | |
newLocation | movable | |
newP | movable | |
normalize (defined in movable) | movable | |
oldCenterAABB (defined in movable) | movable | |
omega | movable | |
operator=(const movable &other) (defined in movable) | movable | |
P | movable | |
physical (defined in movable) | movable | |
rigid() (defined in rigid) | rigid | |
rigid(string objFile, float STEP=0.0, objloader::coordSystem COORD_SYSTEM=objloader::CARTESIAN) (defined in rigid) | rigid | |
setName(string name) (defined in movable) | movable | |
step (defined in movable) | movable | |
torque | movable | |
update(int updateTimeMs) | rigid | |
update() (defined in movable) | movable | [virtual] |
velocity | movable | |
~movable() (defined in movable) | movable | [virtual] |
~rigid() (defined in rigid) | rigid |