SPoG - Changed default tool to 'QE' tool. - Changed entity renderering to draw connections for culled entities. - Enabled doom3 realtime lighting preview. - Fixed undefined initial value of doom3 light_center. - Changed default doom3 light_radius from 0 to 300. - Changed light entity rendering to show light_radius box only in doom3 config. - Reduced frequency of gui updates during map load. - Fixed 'Cancel' button in modal dialogs behaving like 'OK' button. - Changed 'clip' brush filtering to use shader parameters instead of names. - Added visualisation of halflife texture-projection format. - Added texture-lock for halflife texture-projection format. - Changed brush-texture-lock default to enabled for doom3 and halflife. - Added support for entity-key default values specified in entity-definitions. - Added support for list attributes in entity definitions. - Fixed missing commas in entity-inspector comments for doom3 entities. - Fixed missing default_build_menu.xml in halflife game config. - Fixed crash when non-utf8 text is printed to console. - Fixed crash in monitored-compile feedback dialog. - Replaced menu-splitting with vertical scrolling. - Added stippled hidden-line rendering for rotate/translate manipulators. - Added Jedi Academy support to linux installer. - Fixed failure to load models with back-slashes in path. - Fixed colour-selection dialog not going away after OK/Cancel. - Added resizing of patches with QE tool. - Changed start-on-primary-screen default to 'true' with multiple screens. - Added enter/escape as shortcuts for OK/Cancel buttons on modal dialogs. - Disabled mouse-chase scrolling in XY window when drag-selecting. - Fixed xlink I/O warnings on linux. - Removed light-creation 'intensity' dialog in doom3 config. - Changed the default vertical size of the shortcut-list window to 400. - Fixed patch-creation with zero-sized workzone. - Fixed crash when rendering doom3 light_radius box. - Changed brush-save to ignore non-contributing faces. - Added support for capping patch cylinders. - Fixed texture-browser scroll-to-selected-texture. - Added brush face texture painting. - Fixed ungroup-selected-entities. - Added 'Entity' menu. - Fixed launching q3map2 from build-menu on linux/osx. - Added version checking of generated config files. - Fixed key-up events being missed while holding ctrl/shift/alt. - Fixed texture-compression support. - Removed items unrelated to entity-creation from xy-window right-click menu. - Fixed various memory leaks. Jago - Changed q1 trigger_relay and trigger_counter to be point entities.