| version 1.8 |  | version 1.9 | 
|---|
|  |  |  | 
|  |  |  | 
| See D1X.TXT for details on some features |  | See D1X.TXT for details on some features | 
|  |  |  | 
| v1.40     3-10-1998 |  | v1.50     xx-xx-xxxx | 
|  |  | -gl_texmagfilt and -gl_texminfilt to specify OpenGL texture filters.  See | 
|  |  | http://trant.sgi.com/opengl/docs/man_pages/hardcopy/GL/html/gl/texparameter.html | 
|  |  | for a full description of the possible options.  GL_NEAREST is the default for | 
|  |  | both parameters.  If you just want a quick rundown: GL_NEAREST will give you | 
|  |  | the original look and feel of descent, just at higher res, and it is also the | 
|  |  | fastest.  GL_LINEAR_MIPMAP_NEAREST will give you the effect used in most | 
|  |  | recent games, which causes bluring of textures, reducing moire effects but | 
|  |  | also causes, well.. blurriness, and may be slower.  (mipmapping is only | 
|  |  | available on the min filter, of course.) | 
|  |  | -gl_mipmap is equivalant to | 
|  |  | "-gl_texmagfilt GL_LINEAR -gl_texminfilt GL_LINEAR_MIPMAP_NEAREST" | 
|  |  | -gl_simple is equivalant to | 
|  |  | "-gl_texmagfilt GL_NEAREST -gl_texminfilt GL_NEAREST" | 
|  |  |  | 
|  |  | OpenGL support.  Works with both GLX and WGL. | 
|  |  |  | 
|  |  | v1.40     09-01-1999 | 
| -nocdaudio to disable cd audio |  | -nocdaudio to disable cd audio | 
| -nobans to not read ban file |  | -nobans to not read ban file | 
| -savebans to automatically save new bans after games |  | -savebans to automatically save new bans after games |