Difference for ./readme.d1x from version 1.38 to 1.39


version 1.38 version 1.39
Line 109
 
Line 109
  -gl_anisotropy <f> set maximum degree of anisotropy to account for in   -gl_anisotropy <f> set maximum degree of anisotropy to account for in
     texture filtering (ex: -gl_anisotropy 2.0)      texture filtering (ex: -gl_anisotropy 2.0)
  -renderstats to start game with RENDERSTATS enabled   -renderstats to start game with RENDERSTATS enabled
    -gl_16bpp makes opengl try to use 16 bits per pixel screen mode.
   
   
    Made OpenGL use 32bpp screen mode by default.
  Use same fusion damage in coop as in single player.   Use same fusion damage in coop as in single player.
  Fix fps-dependant ship bobbing.   Fix fps-dependant ship bobbing.
  OpenGL alternate texture support.  Place textures, in .png (paletted, rgb, or   OpenGL alternate texture support.  Place textures, in .png (paletted, rgb, or

Legend:
line(s) removed in v.1.38 
line(s) changed
 line(s) added in v.1.39