| version 1.38 | | version 1.39 |
|---|
| | |
| -gl_anisotropy <f> set maximum degree of anisotropy to account for in | | -gl_anisotropy <f> set maximum degree of anisotropy to account for in |
| texture filtering (ex: -gl_anisotropy 2.0) | | texture filtering (ex: -gl_anisotropy 2.0) |
| -renderstats to start game with RENDERSTATS enabled | | -renderstats to start game with RENDERSTATS enabled |
| | | -gl_16bpp makes opengl try to use 16 bits per pixel screen mode. |
| | | |
| | | |
| | | Made OpenGL use 32bpp screen mode by default. |
| Use same fusion damage in coop as in single player. | | Use same fusion damage in coop as in single player. |
| Fix fps-dependant ship bobbing. | | Fix fps-dependant ship bobbing. |
| OpenGL alternate texture support. Place textures, in .png (paletted, rgb, or | | OpenGL alternate texture support. Place textures, in .png (paletted, rgb, or |