| version 1.23 | | version 1.24 |
|---|
| | |
| OpenGL rendered reticle that sizes to your screen resolution. | | OpenGL rendered reticle that sizes to your screen resolution. |
| Support for using different size fonts ingame. | | Support for using different size fonts ingame. |
| RENDERSTATS "cheat" code (currently opengl only) shows render info. Note that | | RENDERSTATS "cheat" code (currently opengl only) shows render info. Note that |
| texture size is based upon the assumption of 32bit textures, even though its | | d1x will try to determine the size of the textures being used, but if the |
| possible they could be stored in some other format on the card. | | driver does not support it the texture size is based upon the assumption |
| | | of 16bit textures. |
| BADTEXTURE "cheat" code (currently opengl only) screws up texturing. | | BADTEXTURE "cheat" code (currently opengl only) screws up texturing. |
| Support for using larger fonts. (for high res modes) | | Support for using larger fonts. (for high res modes) |
| OpenGL support. Works with both GLX and WGL. | | OpenGL support. Works with both GLX and WGL. |