Difference for main/sounds.h from version 1.1 to 1.2


version 1.1 version 1.2
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  * Numbering system for the sounds.   * Numbering system for the sounds.
  *    *
  * $Log$   * $Log$
  * Revision 1.1  1999/06/14 22:13:10  donut   * Revision 1.2  2000/04/18 01:18:24  sekmu
  * Initial revision   * Changed/fixed altsounds (mostly done)
    *
    * Revision 1.1.1.1  1999/06/14 22:13:10  donut
    * Import of d1x 1.37 source.
  *   *
  * Revision 2.0  1995/02/27  11:27:32  john   * Revision 2.0  1995/02/27  11:27:32  john
  * New version 2.0, which has no anonymous unions, builds with   * New version 2.0, which has no anonymous unions, builds with
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 //#define SOUND_PLAYER_SCRAPE_WALL 72  //#define SOUND_PLAYER_SCRAPE_WALL 72
   
 extern ubyte Sounds[MAX_SOUNDS];  extern ubyte Sounds[MAX_SOUNDS];
   extern digi_sound GameSounds[MAX_SOUNDS];
 extern ubyte AltSounds[MAX_SOUNDS];  extern ubyte AltSounds[MAX_SOUNDS];
   
 #endif  #endif

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line(s) removed in v.1.1 
line(s) changed
 line(s) added in v.1.2