| version 1.1 | | version 1.2 |
|---|
| | |
| * Info on canvases, screens, etc. | | * Info on canvases, screens, etc. |
| * | | * |
| * $Log$ | | * $Log$ |
| * Revision 1.1 1999/06/14 22:13:05 donut | | * Revision 1.2 1999/08/14 15:49:51 donut |
| * Initial revision | | * moved MENU_SCREEN_MODE to main/screens.h so that it can be used for the startup screen mode in inferno.c |
| | | * |
| | | * Revision 1.1.1.1 1999/06/14 22:13:05 donut |
| | | * Import of d1x 1.37 source. |
| * | | * |
| * Revision 2.2 1995/03/14 12:14:00 john | | * Revision 2.2 1995/03/14 12:14:00 john |
| * Made VR helmets have 4 resolutions to choose from. | | * Made VR helmets have 4 resolutions to choose from. |
| | |
| | | |
| //from game.c | | //from game.c |
| extern int set_screen_mode(int sm); // True = editor screen | | extern int set_screen_mode(int sm); // True = editor screen |
| | | |
| | | #define MENU_SCREEN_MODE SM_320x200C |
| | | //useful as a quick hack if you can't use 320x200 mode for some reason. |
| | | //some menus are mildly screwed up, but its still usable. |
| | | //#define MENU_SCREEN_MODE SM_640x480V |
| | | |
| #endif | | #endif |
| | | |