Difference for main/screens.h from version 1.1 to 1.2


version 1.1 version 1.2
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  * Info on canvases, screens, etc.   * Info on canvases, screens, etc.
  *    *
  * $Log$   * $Log$
  * Revision 1.1  1999/06/14 22:13:05  donut   * Revision 1.2  1999/08/14 15:49:51  donut
  * Initial revision   * moved MENU_SCREEN_MODE to main/screens.h so that it can be used for the startup screen mode in inferno.c
    *
    * Revision 1.1.1.1  1999/06/14 22:13:05  donut
    * Import of d1x 1.37 source.
  *   *
  * Revision 2.2  1995/03/14  12:14:00  john   * Revision 2.2  1995/03/14  12:14:00  john
  * Made VR helmets have 4 resolutions to choose from.   * Made VR helmets have 4 resolutions to choose from.
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 //from game.c  //from game.c
 extern int set_screen_mode(int sm); // True = editor screen  extern int set_screen_mode(int sm); // True = editor screen
   
   #define MENU_SCREEN_MODE SM_320x200C
   //useful as a quick hack if you can't use 320x200 mode for some reason.
   //some menus are mildly screwed up, but its still usable.
   //#define MENU_SCREEN_MODE SM_640x480V
   
 #endif  #endif
    

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