Difference for main/newmenu.c from version 1.3 to 1.4


version 1.3 version 1.4
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  * Routines for menus.   * Routines for menus.
  *    *
  * $Log$   * $Log$
    * Revision 1.4  1999/09/30 23:02:27  donut
    * opengl direct support for ingame and normal menus, fonts as textures, and automap support
    *
  * Revision 1.3  1999/09/17 08:09:01  donut   * Revision 1.3  1999/09/17 08:09:01  donut
  * moved gr_update in newmenu_listbox1 out of draw loop for faster drawing   * moved gr_update in newmenu_listbox1 out of draw loop for faster drawing
  *   *
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 #ifdef D1XD3D  #ifdef D1XD3D
  set_screen_mode(SCREEN_MENU);   set_screen_mode(SCREEN_MENU);
 #else  #else
   #ifdef OGL
    set_screen_mode(SCREEN_MENU);
   // ogl_set_screen_mode();
   #endif
 //killed 4/23/99 Matt Mueller - don't switch res for menus.. some menus like their own, but they would need editing to put text correctly and stuff anyway  //killed 4/23/99 Matt Mueller - don't switch res for menus.. some menus like their own, but they would need editing to put text correctly and stuff anyway
 //--killed--   set_screen_mode(SCREEN_MENU);  //--killed--   set_screen_mode(SCREEN_MENU);
 //end kill -MM  //end kill -MM

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