Difference for main/network.c from version 1.1 to 1.2


version 1.1 version 1.2
Line 588
 
Line 588
   
  digi_play_sample(SOUND_HUD_MESSAGE, F1_0);   digi_play_sample(SOUND_HUD_MESSAGE, F1_0);
   
  hud_message(MSGC_MULTI_INFO, "'%s' %s\n", their->player.callsign, TXT_JOINING);   hud_message(MSGC_MULTI_INFO, "'\002%c%s\004' %s",//removed a \n here.. I don't think its supposed to be there. -MPM
    gr_getcolor(player_rgb[pnum].r,player_rgb[pnum].g,player_rgb[pnum].b)+1,
    their->player.callsign, TXT_JOINING);
    
  multi_make_ghost_player(pnum);   multi_make_ghost_player(pnum);
   
Line 742
 
Line 744
   
  digi_play_sample(SOUND_HUD_MESSAGE, F1_0);   digi_play_sample(SOUND_HUD_MESSAGE, F1_0);
   
  hud_message(MSGC_MULTI_INFO, "'%s' %s", Players[player_num].callsign, TXT_REJOIN);   hud_message(MSGC_MULTI_INFO, "'\002%c%s\004' %s",
    gr_getcolor(player_rgb[player_num].r,player_rgb[player_num].g,player_rgb[player_num].b)+1,
    Players[player_num].callsign, TXT_REJOIN);
  }   }
   
  // Send updated Objects data to the new/returning player   // Send updated Objects data to the new/returning player
Line 3494
 
Line 3498
   
  digi_play_sample(SOUND_HUD_MESSAGE, F1_0);   digi_play_sample(SOUND_HUD_MESSAGE, F1_0);
   
  hud_message(MSGC_MULTI_INFO, "%s %s", Players[playernum].callsign, TXT_DISCONNECTING);   hud_message(MSGC_MULTI_INFO, "\002%c%s\004 %s",
    gr_getcolor(player_rgb[playernum].r,player_rgb[playernum].g,player_rgb[playernum].b)+1,
    Players[playernum].callsign, TXT_DISCONNECTING);
  for (i = 0; i < N_players; i++)   for (i = 0; i < N_players; i++)
  if (Players[i].connected)    if (Players[i].connected)
  n++;   n++;
Line 3605
 
Line 3611
 //added on 11/18/98 by Victor Rachels to hack ghost disconnects  //added on 11/18/98 by Victor Rachels to hack ghost disconnects
                         if(Players[i].connected != 1 && Objects[Players[i].objnum].type != OBJ_GHOST)                          if(Players[i].connected != 1 && Objects[Players[i].objnum].type != OBJ_GHOST)
                          {                           {
                           hud_message(MSGC_MULTI_INFO, "%s has left.", Players[i].callsign);                            hud_message(MSGC_MULTI_INFO, "\002%c%s\004 has left.",
    gr_getcolor(player_rgb[i].r,player_rgb[i].g,player_rgb[i].b)+1,
      Players[i].callsign);
                           multi_make_player_ghost(i);                            multi_make_player_ghost(i);
                          }                           }
 //end this section addition - VR  //end this section addition - VR
Line 3771
 
Line 3779
  create_player_appearance_effect(&Objects[TheirObjnum]);   create_player_appearance_effect(&Objects[TheirObjnum]);
   
  digi_play_sample( SOUND_HUD_MESSAGE, F1_0);   digi_play_sample( SOUND_HUD_MESSAGE, F1_0);
  hud_message( MSGC_MULTI_INFO, "'%s' %s", Players[TheirPlayernum].callsign, TXT_REJOIN );   hud_message( MSGC_MULTI_INFO, "'\002%c%s\004' %s",
    gr_getcolor(player_rgb[TheirPlayernum].r,player_rgb[TheirPlayernum].g,player_rgb[TheirPlayernum].b)+1,
    Players[TheirPlayernum].callsign, TXT_REJOIN );
   
 #ifndef SHAREWARE  #ifndef SHAREWARE
  multi_send_score();   multi_send_score();

Legend:
line(s) removed in v.1.1 
line(s) changed
 line(s) added in v.1.2