| version 1.2 | | version 1.3 |
|---|
| | |
| return f; | | return f; |
| } | | } |
| | | |
| /*static*/ byte read_byte(CFILE *file) | | /*static*/ sbyte read_byte(CFILE *file) |
| { | | { |
| byte b; | | sbyte b; |
| | | |
| if (cfread( &b, sizeof(b), 1, file) != 1) | | if (cfread( &b, sizeof(b), 1, file) != 1) |
| Error( "Error reading byte in gamesave.c" ); | | Error( "Error reading byte in gamesave.c" ); |
| | |
| #if 0 | | #if 0 |
| static ubyte read_ubyte(CFILE *file) | | static ubyte read_ubyte(CFILE *file) |
| { | | { |
| byte b; | | ubyte b; |
| | | |
| if (cfread( &b, sizeof(b), 1, file) != 1) | | if (cfread( &b, sizeof(b), 1, file) != 1) |
| Error( "Error reading byte in gamesave.c" ); | | Error( "Error reading byte in gamesave.c" ); |