Difference for main/game.c from version 1.9 to 1.10


version 1.9 version 1.10
Line 19
 
Line 19
  * Game loop for Inferno   * Game loop for Inferno
  *   *
  * $Log$   * $Log$
    * Revision 1.10  1999/09/29 04:35:23  donut
    * added preliminary ogl screenshot capability
    *
  * Revision 1.9  1999/09/21 04:05:55  donut   * Revision 1.9  1999/09/21 04:05:55  donut
  * mostly complete OGL implementation (still needs bitmap handling (reticle), and door/fan textures are corrupt)   * mostly complete OGL implementation (still needs bitmap handling (reticle), and door/fan textures are corrupt)
  *   *
Line 1888
 
Line 1891
 void do_photos();  void do_photos();
 void level_with_floor();  void level_with_floor();
   
   #ifndef OGL
 void save_screen_shot(int automap_flag)  void save_screen_shot(int automap_flag)
 {  {
  fix t1;   fix t1;
Line 1958
 
Line 1962
  key_flush();   key_flush();
  start_time();   start_time();
 }  }
   #endif //OGL
   
 //initialize flying  //initialize flying
 void fly_init(object *obj)  void fly_init(object *obj)

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line(s) removed in v.1.9 
line(s) changed
 line(s) added in v.1.10