Difference for editor/eglobal.c from version 1.1 to 1.2


version 1.1 version 1.2
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  * Globals for editor.   * Globals for editor.
  *   *
  * $Log$   * $Log$
  * Revision 1.1  1999/06/14 22:02:51  donut   * Revision 1.2  2003/03/09 06:34:09  donut
  * Initial revision   * change byte typedef to sbyte to avoid conflict with win32 byte which is unsigned
    *
    * Revision 1.1.1.1  1999/06/14 22:02:51  donut
    * Import of d1x 1.37 source.
  *   *
  * Revision 2.0  1995/02/27  11:35:52  john   * Revision 2.0  1995/02/27  11:35:52  john
  * Version 2.0! No anonymous unions, Watcom 10.0, with no need   * Version 2.0! No anonymous unions, Watcom 10.0, with no need
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 int Draw_all_segments; // Set to 1 means draw_world draws all segments in Segments, else draw only connected segments  int Draw_all_segments; // Set to 1 means draw_world draws all segments in Segments, else draw only connected segments
   
 byte Vertex_active[MAX_VERTICES]; // !0 means vertex is in use, 0 means not in use.  sbyte Vertex_active[MAX_VERTICES]; // !0 means vertex is in use, 0 means not in use.
   
 int N_selected_segs=0; // Number of segments found at Selected_segs  int N_selected_segs=0; // Number of segments found at Selected_segs
 short Selected_segs[MAX_SELECTED_SEGS]; // List of segment numbers currently selected  short Selected_segs[MAX_SELECTED_SEGS]; // List of segment numbers currently selected
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 int Show_axes_flag=0; // 0 = don't show, !0 = do show coordinate axes in *Cursegp orientation  int Show_axes_flag=0; // 0 = don't show, !0 = do show coordinate axes in *Cursegp orientation
   
 byte Been_visited[MAX_SEGMENTS]; // List of segments visited in a recursive search, if element n set, segment n done been visited  sbyte Been_visited[MAX_SEGMENTS]; // List of segments visited in a recursive search, if element n set, segment n done been visited
   
 // Variables global to this editor.c and the k?????.c files.  // Variables global to this editor.c and the k?????.c files.
 uint        Update_flags = UF_ALL;  //force total redraw  uint        Update_flags = UF_ALL;  //force total redraw

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