version 1.5 | | version 1.6 |
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# D3DBASE: if D1XD3D is defined, use this to define DirectX base dir | | # D3DBASE: if D1XD3D is defined, use this to define DirectX base dir |
#D3DBASE = C:\MSSDK | | #D3DBASE = C:\MSSDK |
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# linux targets (choose as many as necessary) | | # linux video/input options (choose one) |
#GGI = 1 | | #GGI_IO = 1 |
#SDL = 1 | | #SDL_IO = 1 |
#SVGALIB = 1 | | #SVGALIB_IO = 1 |
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# linux video options (choose one) | | |
#GGI_VIDEO = 1 | | |
#SDL_VIDEO = 1 | | |
#SVGALIB_VIDEO = 1 | | |
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# linux input options (chose one) | | |
#GII_INPUT = 1 | | |
#SDL_INPUT = 1 | | |
#SVGALIB_INPUT = 1 | | |
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# linux audio options (chose one) | | # linux audio options (chose one) |
#SDL_AUDIO = 1 | | #SDL_AUDIO = 1 |