| version 1.5 | | version 1.6 |
|---|
| | |
| # D3DBASE: if D1XD3D is defined, use this to define DirectX base dir | | # D3DBASE: if D1XD3D is defined, use this to define DirectX base dir |
| #D3DBASE = C:\MSSDK | | #D3DBASE = C:\MSSDK |
| | | |
| # linux targets (choose as many as necessary) | | # linux video/input options (choose one) |
| #GGI = 1 | | #GGI_IO = 1 |
| #SDL = 1 | | #SDL_IO = 1 |
| #SVGALIB = 1 | | #SVGALIB_IO = 1 |
| | | |
| # linux video options (choose one) | | |
| #GGI_VIDEO = 1 | | |
| #SDL_VIDEO = 1 | | |
| #SVGALIB_VIDEO = 1 | | |
| | | |
| # linux input options (chose one) | | |
| #GII_INPUT = 1 | | |
| #SDL_INPUT = 1 | | |
| #SVGALIB_INPUT = 1 | | |
| | | |
| # linux audio options (chose one) | | # linux audio options (chose one) |
| #SDL_AUDIO = 1 | | #SDL_AUDIO = 1 |