Difference for 2d/bitblt.c from version 1.2 to 1.3


version 1.2 version 1.3
Line 19
 
Line 19
  * Routines for bitblt's.   * Routines for bitblt's.
  *   *
  * $Log$   * $Log$
    * Revision 1.3  1999/09/21 06:51:11  donut
    * OpenGL: fixed corrupted textures, added bitmap display (reticle, etc)
    *
  * Revision 1.2  1999/08/05 22:53:40  sekmu   * Revision 1.2  1999/08/05 22:53:40  sekmu
  *   *
  * D3D patch(es) from ADB   * D3D patch(es) from ADB
Line 390
 
Line 393
 void gr_ubitmap( int x, int y, grs_bitmap *bm )  void gr_ubitmap( int x, int y, grs_bitmap *bm )
 {   int source, dest;  {   int source, dest;
   
   #ifdef OGL
    extern int Function_mode;
    if(Function_mode == FMODE_GAME){
    ogl_ubitmapm(x,y,bm);
    return;
    }
   #endif
  source = bm->bm_type;   source = bm->bm_type;
  dest = TYPE;   dest = TYPE;
   
Line 430
 
Line 440
   
 void gr_ubitmapm( int x, int y, grs_bitmap *bm )  void gr_ubitmapm( int x, int y, grs_bitmap *bm )
 {   int source, dest;  {   int source, dest;
   
   #ifdef OGL
    extern int Function_mode;
    if(Function_mode == FMODE_GAME){
    ogl_ubitmapm(x,y,bm);
    return;
    }
   #endif
   
  source = bm->bm_type;   source = bm->bm_type;
  dest = TYPE;   dest = TYPE;

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line(s) removed in v.1.2 
line(s) changed
 line(s) added in v.1.3