Finger info for relnev@icculus.org...


12/27/2001:

I found out today why many things (SDL programs, Mesa demos) would not 
link for me by default:

-rw-------    1 root     root           91 Aug  9  2000 /etc/ld.so.conf

Question:
LDLIBS = -L/usr/X11R6/lib -lX11 -lXext -lGL `sdl-config --libs` \
         -lopenal -lm
Would not work correctly with Debian's SDL package+NVIDIA OpenGL libs.

LDLIBS=-L/usr/X11R6/lib `sdl-config --libs` -lGL
Would not work correctly with Mandrake 8.1+NVIDIA OpenGL libs.

In the latter case, libGL.so did not appear in a ldd.  The former case was
fixed by using:
LDLIBS = -L/usr/X11R6/lib -lX11 -lXext /usr/lib/libGL.so.1 \
	 `sdl-config --libs` -lopenal -lm

What am I doing wrong?


12/21/2001:

I told you so.


12/09/2001:

This way up!
keywords: BUG FIXME OPTIMIZEME OPTIMISEME ERROR MISTAKE HACK


12/08/2001:

"pure virtual method called" now fixed.

I'll never understand why someone would do:
extern "C" {
class A {
...


12/05/2001:

Finally.  AvP menus are now complete.


12/03/2001:

My guess: Quake 2 source released on December 21, 2001.


11/29/2001:

Integrate: 1 / (5 + 4*cos(t))^2 for t=0..Pi


11/27/2001:

"If you are confused, check with the sun"


11/24/2001:

Thanks go out to Joe Valenzuela, for pointing out the One-Definition Rule
(9.2.3).  (see 11/21/2001)


11/23/2001:

appdb@codeweavers.com

About your app database 
( http://appdb.codeweavers.com/appbrowse.php?catId=1 )...
Apparantly you target applications that already exist natively on Linux. 
For example, here is a list of games:

Hexen II - source released by Raven Software.
Return to Castle Wolfenstein MP TEST - Linux binary released by id Software.
Soldier of Fortune - ported by Loki Software.
Tribes 2 - ported by Loki Software.
Unreal Tournament - ported by Epic/Loki Software.
Heavy Metal FAKK2 - ported by Loki Software.
DGen - ported to Linux by Joe Groff.
Handy - ported to Linux by Niels Wagenaar.
Zsnes - ported to Linux by Dan Olson, et al.
Deus Ex - ported by Loki Software.
Sid Meier's Alpha Centauri - ported by Loki Software.
X-Plane - being ported inhouse.
Heroes of Might and Magic 3 - ported by Loki Software.

I do not believe it is in your best interest to list such games.  Work
should be done on games that will never exist natively in Linux; there are
plenty to choose from.


11/22/2001:

http://tihlde.org/~madsjm/mod/jogeir/


11/21/2001:

Is it wrong in C++ to have two different structs/classes with the same name 
in two different source files?

a.cpp:
typedef struct Item
{
...
} Item;

<code that uses above struct>

b.cpp:
typedef struct Item
{
,,,
} Item;

<code that uses above struct>

Things in a.cpp were not even used, but things in b.cpp would crash when it
used its Item.  The program would not crash if a.cpp wasn't linked in.

GCC 2.95.4 / 3.0.2 bug?  User Error?  Bad Ram?


11/20/2001:

Integrate this: x^2 / (x^4 + 4) for x=0..inf


11/02/2001:

Kohan still rocks.

Menus are now sorta-usable.


10/21/2001:

Kohan rocks.


10/18/2001:

"pure virtual method called" ... great.


10/14/2001:

The menu code works, except that you cannot see anything.


10/13/2001:

Blithely trying to get the AvP menu code to build.  Cold medication always
makes me tired and lightheaded; maybe I should went to sleep instead.
    

When this .plan was written: 2001-12-27 19:42:25
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