UnrealEngine3: Work is still progressing on this, but there really isn't anything terribly interesting to report right now. OpenAL: Working on the 1.1 spec. Also tossing around the idea of doing a new implementation from scratch...al_osx taught me a lot about how to structure this, and I have a lot of ideas about what I'd do differently if I had to do it again from scratch. Apple definitely seems to have the MacOS side of things covered, but there's some other Unixes and such I'd like to tackle with this, if I ever get around to it. As for my al_osx code tree, it's mostly a historical relic at this point, but it'll stick around on life support for awhile for things that need a tiny version until Tiger ships, like we did with this crop of Unreal titles and Feeding Frenzy and such. UTPG: There's just no way around it...the UnrealEngine1 renderer totally blows on modern hardware. This really needs a rewrite before we're done. :/ Unreal Tournament 2003: One more Linux build on its way, then I'm taking this out of my .plan, honest. Unreal Tournament 2004: Another patch coming soon for all platforms. MOHPA: Still working out crashes... Call of Duty: The Linux server patches are out now! Mirrors are listed here: COD 1.5: http://www.callofduty.com/patch/ United Offensive 1.51: http://www.callofduty.com/uopatch/ Postal 2 Share the Pain: Linux retail version is now shipping! Buy it at TuxGames, and help starving children in Africa named "zakk": http://www.tuxgames.com/details.cgi?gameref=125&referrer=zakk Download the free Linux demo from 12 years ago: http://icculus.org/news/news.php?id=1816 Buy the full game for MacOSX: http://www.gopostal.com/store/index.php Download the free demo for MacOSX: http://icculus.org/news/news.php?id=2272 America's Army: ArmyOps 2.3.0 for Linux: http://icculus.org/news/news.php?id=2333 ArmyOps 2.3.0 for MacOS X is in beta testing right now. No release date, but it shouldn't be long, I hope. Other stuff: Go and buy an Alix Olson CD today. I command it. --ryan.