Major 7.40 features 1 - New maps ctf-oblivion, dm-oblivion, dm-downfall, dm-warmachine2k10, ctf-invasion 2 - New disruptor and beamgun weapon models 3 - Numerous improvements to all shadow code. 4 - Lights are now placed in proximity based lightgroups for faster processing. 5 - Static specular lighting on BSP surfaces(GLSL) now uses worldlight groups. 6 - Revamped menu font system. 7 - Galaxy now logs player out of IRC when launching game, logs back in upon return. 8 - Fixed antilag bugs. 9 - Disruptor now uses 5 cells instead of 2. 10 - Homing/slow rockets limited to five per match. 11 - Flamethrower slightly nerfed. 12 - Invulnerablility replaced by "Alien Force" 13 - Kickban added to callvoting. 14 - Fixed draworder issues. 15 - Memory leaks fixed. 16 - Several security fixes. 17 - Additional DATADIR support for Linux. 18 - Flaming/burning gibs. 19 - HUD automatically changed to team colors. 20 - Shadowmaps for dynmamic entity shadows. Important SVN Commits Revision: 1623 Author: irritant Date: 12:42:20 AM, Monday, December 28, 2009 Message: HUD gets changed to team color. Revision: 1624 Author: strat Date: 3:23:55 AM, Thursday, January 07, 2010 Message: Correct r_speeds epoly counter. Revision: 1627 Author: strat Date: 1:00:26 PM, Monday, January 11, 2010 Message: Fixed callvote, active client count included deathcam. Revision: 1628 Author: irritant Date: 11:04:51 PM, Tuesday, January 12, 2010 Message: Allowed command line IP specification. Ie - crmaster.exe "144.43.3.22", etc. Revision: 1629 Author: irritant Date: 12:58:07 AM, Wednesday, January 13, 2010 Message: Shadowmaps for entities. Revision: 1639 Author: irritant Date: 12:58:02 PM, Sunday, January 17, 2010 Message: Further antilag fix. Clients are moved back in time and returned on each shot no matter what. Revision: 1640 Author: irritant Date: 3:40:45 PM, Sunday, January 17, 2010 Message: Revamp of shadows using combination of stencil shadows and shadowmaps. Revision: 1641 Author: irritant Date: 2:01:16 PM, Thursday, January 21, 2010 Message: Improvements to shadow code. Shadows transition much more smoothly when moving about multiple light sources. Revision: 1642 Author: irritant Date: 12:37:05 AM, Friday, January 22, 2010 Message: Group world lights into light groups for speed. Fix jittery shadow angles(mistake in last commit). Lighting of mesh now matches shadow angle perfectly, helping with self shadow artifacts a bit. Revision: 1647 Author: irritant Date: 5:53:50 PM, Friday, January 22, 2010 Message: Fixed issues with bobbing items causing shadows to glitch when traces for light visibility and position were performed. Revision: 1648 Author: irritant Date: 6:07:00 PM, Friday, January 22, 2010 Message: Apply same logic to bump mapping that we applied to shadows. Revision: 1650 Author: irritant Date: 1:02:55 AM, Saturday, January 23, 2010 Message: Applied lightgrouping to old planar stencil shadows. Revision: 1653 Author: irritant Date: 12:31:49 AM, Monday, January 25, 2010 Message: Background image on map vote. Revision: 1655 Author: irritant Date: 3:50:24 PM, Tuesday, January 26, 2010 Message: Added "kickban" command to callvote. Revision: 1656 Author: strat Date: 4:07:16 AM, Thursday, January 28, 2010 Message: Fix function name conflict for libjpeg-8. Update obsolete unix header include. Revision: 1657 Author: irritant Date: 11:40:56 PM, Monday, February 01, 2010 Message: Shader cleanup. Revision: 1658 Author: irritant Date: 6:23:41 PM, Friday, February 05, 2010 Message: New beamgun model. Revision: 1661 Author: irritant Date: 3:43:05 PM, Thursday, February 11, 2010 Message: New disruptor model. Revision: 1671 Author: irritant Date: 11:02:10 PM, Tuesday, March 02, 2010 Message: Ctf-oblivion completed. Revision: 1672 Author: irritant Date: 6:36:45 PM, Wednesday, March 03, 2010 Message: UT3 style rain shader for Oblivion. Revision: 1674 Author: irritant Date: 6:23:23 PM, Thursday, March 04, 2010 Message: Fixed a few renderer bugs, shaders vs bloom, as well as some draw order issues. Revision: 1675 Author: irritant Date: 10:58:32 PM, Tuesday, March 09, 2010 Message: Specular highlighting of bsp surfaces now considers real-time light directions. Revision: 1676 Author: irritant Date: 5:04:42 PM, Friday, March 12, 2010 Message: Massive update. 1 - Homing/slow rockets limited to 5 per match. 2 - Flamethrower altfire nerfed slightly. 3 - Callvote/Antilag notification upon entering server. 4 - Ability to disable centerprint messages - cl_centerprint(cvar) 5 - Invulnerability changed to "Alien Force" - damage reduced by 1/3, full armor given 6 - Armor shard adds 5 points instead of 2. 7 - Translucent menu panels. 8 - Disruptor splash damage gives alternate hit sound(high pitched). Revision: 1678 Author: irritant Date: 6:57:00 PM, Friday, March 12, 2010 Message: Disruptor uses 5 per shot. Revision: 1679 Author: irritant Date: 1:12:18 PM, Saturday, March 13, 2010 Message: 1. Trigger_hurt has no damage incur when player has Alien Force. 2. RF_MINLIGHT, and RF_GLOW have higher mins so that models are so dark when they shouldn't be. 3. Added security fix. 4. Added dm-oblivion. Revision: 1681 Author: irritant Date: 3:49:52 PM, Wednesday, March 17, 2010 Message: 1 - Added ctf-invasion 2 - Added Cheney's new ctf code(commented out until sounds made) 3 - Fixed bug with rscript and colormap. Revision: 1682 Author: irritant Date: 7:29:29 PM, Friday, March 19, 2010 Message: Overhauled menu/menu font system. Few items still to finish. Revision: 1685 Author: irritant Date: 12:52:26 AM, Thursday, April 01, 2010 Message: 1. Max's security fixes. 2. Emp's meshes. 3. Warmachine2k10. 4. Beam occulusion fix. 5. Shadow occlucion fix. Revision: 1690 Author: irritant Date: 12:50:52 AM, Saturday, April 03, 2010 Message: 1. Fixed bug with map list, removed duplicate list in arena folder. 2. Updated dm-warmachine2k10 3. Added client downloading of all map related scripts. Revision: 1691 Author: irritant Date: 9:01:19 AM, Saturday, April 03, 2010 Message: Fix jpg bug in file download. Revision: 1696 Author: xempx Date: 4:32:54 PM, Sunday, April 04, 2010 Message: New map Downfall Of Decades Revision: 1705 Author: irritant Date: 11:32:17 PM, Tuesday, April 06, 2010 Message: Fixed bugs with brush model shadows. Revision: 1706 Author: irritant Date: 12:25:51 PM, Wednesday, April 07, 2010 Message: FOV weapon positioning correction. Revision: 1710 Author: irritant Date: 4:38:43 PM, Sunday, April 18, 2010 Message: Memory leak fixes(Max and Strat). Revision: 1713 Author: irritant Date: 10:33:01 PM, Tuesday, April 20, 2010 Message: Stats server defined by cl_stats_server cvar. Revision: 1715 Author: irritant Date: 1:25:07 AM, Wednesday, April 21, 2010 Message: Gibs that are created by napalm or rockets burn instead of throw blood. Revision: 1718 Author: irritant Date: 4:22:56 PM, Wednesday, April 21, 2010 Message: Fixed bug with team games and sv_custombots cvar. Revision: 1724 Author: irritant Date: 1:50:55 AM, Saturday, April 24, 2010 Message: Buffer overflow fix in player menu. Revision: 1729 Author: irritant Date: 4:37:10 PM, Tuesday, April 27, 2010 Message: Irc.efnet.org now default irc server (it's the random server selector). Revision: 1735 Author: irritant Date: 2:58:13 PM, Thursday, April 29, 2010 Message: Galaxy closes irc connection on joining game server, or launching game, and reopens when returning. Revision: 1736 Author: irritant Date: 1:10:02 AM, Friday, April 30, 2010 Message: Make sure sockets are cleaned up upon client quit. Revision: 1737 Author: strat Date: 1:41:44 AM, Friday, April 30, 2010 Message: Fix levelshots text info for Linux. Revision: 1738 Author: strat Date: 4:16:24 AM, Friday, April 30, 2010 Message: Always write stats.db to game directory. Revision: 1739 Author: strat Date: 11:34:24 PM, Friday, April 30, 2010 Message: Botinfo directory references in menu.c made consistent with acebot. Default to obsolete xf86dga.h. Revision: 1740 Author: strat Date: 2:36:49 PM, Sunday, May 02, 2010 Message: Added add'l DATADIR support. Fixed a test for empty string.